Alexzander Owen
I have been playing since the games release and I found myself coming back to the game numerous times only to be met with a time-consuming fate I am way to over powered for the campaign and Tower of souls but also way too underpowered for everything else. I really enjoy the game and having the 2x speed it's amazing I just wish there was a button I could press to give me the end result of the battle. As I'm having to sit here pressing a button after every match to just win that campaign level.
4 people found this review helpful
vid0n22
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I don't know yet... but why use a crystal summoning animation and then follow it up with a card to open? Devs, just pick one.. summon from a crystal or a card. Both are just a waste of time and effort. Update: bumped it up to a 4-star cause the dev actually responded, and I had not expected to receive a response at all. I will say that after I've played a bit more of it, I do have some pros: 1. Art style is cool 2. Menu navigation is smooth and fast 3. Positioning of your heroes for strategy
26 people found this review helpful
Dear players,
Thank you for sharing your thoughts on the summoning animations in the game. We understand that a seamless experience is important and simplifying the summoning process can enhance the overall enjoyment of this aspect. We will take this into account when planning future updates and improvements to improve the summoning process.
Kit LinLan
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I downloaded this game at first because it reminded me of "Sky:Children of Light" . I absolutely loved the character designs and the possible story behind this. The problem is its not a open-world game. You can't even control the moves it does in battle, let alone walk around freely. So I deleted it. Nearly half a year later I see ads of the mc snowboarding and dodging obstacles while running down a hill. so I gave it a shot and re-downloaded.. but was met with the same auto-battle game....
152 people found this review helpful
Dear players:
We apologize for any confusion or disappointment caused by the discrepancy between advertising and actual gameplay. We understand that accurate advertising is critical to setting the right expectations for players before they try the game.
We will consider improving promotional materials to better reflect actual content and gameplay,